Input, Turn-Order, and Pathfinding

Feels like I hardly got to touch this over the weekend but did manage to squeeze in the basic system for actor turn-order as well as input-controller player character, camera following, and just the quickest dirtiest A* I've ever cobbled together.

Edit: Also wanted to show off some of the palettes I've been putting together as I try to wrangle standards for palette colors so that UI will still work.

#gamedev #chron4

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